83 lines
2.4 KiB
YAML
83 lines
2.4 KiB
YAML
name: WordPress Playground Tests Fix
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on:
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push:
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branches: [ main, feature/* ]
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pull_request:
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branches: [ main ]
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workflow_dispatch:
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permissions:
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contents: read
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concurrency:
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group: ${{ github.workflow }}-${{ github.ref }}
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cancel-in-progress: true
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jobs:
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playground-test:
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name: WordPress Playground Tests
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@692973e3d937129bcbf40652eb9f2f61becf3332 # v4.1.7
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- name: Setup Node.js
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uses: actions/setup-node@60edb5dd545a775178f52524a9de5299b6d2bbed # v4.0.2
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with:
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node-version: '20'
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cache: 'npm'
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- name: Install dependencies
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run: npm ci --legacy-peer-deps
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- name: Add WordPress Playground CLI to dependencies
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run: |
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echo "Installing WordPress Playground CLI..."
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npm install --save-dev @wp-playground/cli @wp-playground/blueprints @wp-playground/client
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echo "WordPress Playground CLI installed"
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npx @wp-playground/cli --version
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- name: Create plugin zip
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uses: ./.github/actions/create-plugin-zip
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- name: Run tests with WordPress Playground
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run: |
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# Set base URL for Cypress
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export CYPRESS_BASE_URL=http://localhost:8888
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# Check if blueprint file exists
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echo "Checking blueprint file..."
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ls -la playground/
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cat playground/blueprint.json
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# Start WordPress Playground with our blueprint
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echo "Starting WordPress Playground server..."
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npx @wp-playground/cli server --blueprint playground/blueprint.json --port 8888 --login &
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SERVER_PID=$!
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# Wait for WordPress Playground to be ready
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echo "Waiting for WordPress Playground to be ready..."
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timeout 60 bash -c 'until curl -s http://localhost:8888; do sleep 2; done'
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echo "WordPress Playground is ready"
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# Run Cypress tests against WordPress Playground
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echo "Running Cypress tests..."
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npx cypress run --spec "cypress/e2e/playground-single-site.cy.js"
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TEST_EXIT_CODE=$?
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# Kill the server process
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kill $SERVER_PID || true
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# Return the test exit code
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exit $TEST_EXIT_CODE
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- name: Upload Cypress artifacts
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if: always()
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uses: actions/upload-artifact@v4
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with:
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name: cypress-playground-results
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path: |
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cypress/videos
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cypress/screenshots
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